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Inspirography: The Warrior’s Way

Inspirography: The Warrior’s Way

This inspirography installment features another nearly-perfect Far West film, The Warrior’s Way, which was released in theatres late last year. The hardest part about inspiration for Far West is the combination of elements — we’ve drawn inspiration from spaghetti westerns (and it’s easy to find examples of that genre which are inspiring), and martial arts films (also easy to find individual stand-outs of this genre). It’s a rare film that combines the two — and even rarer still when it

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Journey to the West

Journey to the West

by Gareth-Michael Skarka. With a piercing howl, the locomotive belched smoke and steam that trailed out behind the train, swirling and flowing like a great mane around the head of the cast iron temple lion that formed the entire front of the engine. The trains of the Western Periphery & Frontier Rail were not the newest machines, nor in the best condition. The flags fluttering from the engine’s wheelhouse were tattered by the wind and faded from perhaps too many

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Inspirography:   The Good, The Bad, The Weird

Inspirography: The Good, The Bad, The Weird

One of the regular features here at the Far West will be a look at some of the ingredients that have gone into our western/wuxia/steampunk melange. We’ll recommend books, films, comics and more — all part of what we call the “Inspirography” of Far West. For our first recommendation, we’re taking a look at a film that came out after development of Far West had already begun, but which dovetailed perfectly with the project. The Good, The Bad, The Weird

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The Odyssey System: The Rules of FAR WEST

The Odyssey System: The Rules of FAR WEST

As stated on the front page, the Second Movement of Far West will be a tabletop roleplaying game. Development on this game began in 2007, initially using the FATE System. After a playtest, though, we felt that it wasn’t a perfect fit for FAR WEST. Although there were certainly some elements of it that we felt worked really well, overall the system was too abstract for what we were trying to convey, and so development continued. An original system was

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By Any Other Name

By Any Other Name

by T.S. Luikart Lilhaydra the Hare lost her name while playing at throw bones in a betting den called the House Resounding. Whether it was destiny, chance, or the strange echoes of the Restless City throwing her aim off she cast the Void thrice and was thus undone. She gambled away her rights to the sobriquet she had long carried amidst the martial artists of the Dust Road, since her master had bequeathed it to her. So it was Lilhaydra

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Old Hands

Old Hands

by T.S. Luikart The bank reeked of smoke and fear with a hint of the iron tang of spilt blood as a chaser. Less than a minute into the heist and the plan had already gone to shit. The safe had some fancy new cog-lock courtesy of the Twin-Eagle boys that had shrugged off a bundle of dynamite with ease. The security guards who were meant to be old, fat, and cautious had proved to be recently swapped for young

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Beginnings

Beginnings

The road to the Far West began four years ago, in May of 2007. That’s when the idea settled in my head, and development began. This first entry is an attempt to quantify that development, so you know a bit where I’m coming from. If you can see my tracks, then it’s easier to follow me, neh? The inspirations for Far West were, like many things, seemingly separate events which suddenly coalesced. In the introduction added to the more recent

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